Alfredo Olvera Asks
Care to weigh in?: Two people are being forced to fight each other to the death. They are both equally inexperienced and of the same height and build. They are fighting in a flat open area. One has a 6 inch non-serrated knife. The other has a 34 inch metal baseball bat. Who is likely to win?
Baseball Bat. No question.
Unless the two people are so equally weak, that the person can't swing hard enough to hurt the Knife wieldier, you can't beat range.
Ferenc Viczmandi Asks
Which game would improve the most by adding Shadow of Mordor's Nemesis system?
Battletech, or just any mech-based world. Imagine the Boss encounters of Titanfall but dynamic rather than scripted.
The Great Leveler Asks
So... Attack on Titan finally ended, and the last chapter was..... not great lol. How much does a bad ending effect your overall enjoyment of media?
I like Mass Effect 3, so not enough to ruin an experience for me. It's strange, I'm someone that does agree (to an extent) that it's about the journey, not the destination, yet I'm also somebody who'll hold something in far higher regard if it just has a great conclusion, even if the rest was average.
In short, for me, a bad ending can't ruin a game, but a great ending can make a game.
Odd Commercial Asks
Have you ever played killer7?
I attempted to emulate it eons ago to little success, but have since acquired the PC Port, along with Killer is Dead. I'm very curious to see if Suda 51's truly as bizarre as everybody says.
NephyrisX Asks
In an average week, how many games do you pick up and play (and not necessarily complete)?
Probably 5-10, depending on the project, that either increases or decreases. During a Years Later, it's not normally just me hammering that game and little else, was certainly the case with Need for Speed Carbon. It's important to make sure any faults aren't just stemming from being burnt out on the game itself.
You can't punch a wall and complain it hurts.
With something like the Mobile Games video though? That's a couple dozen games, and that itself is its own challenge of trying to be in-depth enough to give viewers an accurate view of the experience while not delaying the project for a year.
Submit your questions in the comments below, for future Patreon Q&A's.
Panzerdeer
2021-04-18 14:52:07 +0000 UTC