Hello guys!
Something unexpected happened, about a month ago one game dev wrote me, he does not want to be named. He suggested a collaboration in Unity games development. So since then we are communicating and planning what we will be doing. We've decided to make a Space game another way, with another graphics, optimized objects, less GPU and SSD and everything else heavy, there would be different models, no Daz3D. And the plot, optimization and visuals are priorities now. These renders show the space flight, crash and finding the building on a deserted planet, we have in mind what's next, we will be implementing it and see how exactly it will be made better.
So this week we were setting up all the production pipelines and searching for assets. Main menu is made, and now we are working on the character system, so we could use different 3D models and could change them quickly or add NPC quickly.
Please tell me what you think of this twist in my ordinary state of things?
Do you like how the space game will be more like action- adventure RPG?
Fetish of course will be included. And also there is always a chance that for some reason we will not succeed or will not be able to work together. But the idea that I'm not alone dev is thrilling for me)
I'm working on the Dating game update also, due to the time I have now to spend to collaborate on what I did not plan to, but I could not miss the chance, I will make the core idea of the fetish club with dialogues, but I do not promise a lot of renders.
Yuliya Kovach
2025-06-22 02:54:38 +0000 UTCRepublick of Hamstring
2025-06-21 20:31:41 +0000 UTCYuliya Kovach
2025-06-21 10:19:05 +0000 UTCNervki
2025-06-21 06:44:47 +0000 UTC