tPackBuilder First update out now!
Added 2025-04-20 19:38:41 +0000 UTCWe are excited to announce the release of tPackBuilder's first major update, bringing new capabilities, better documentation, bug fixes, and more! Here are some of the things you can look forward to with tPackBuilder v1.1.0:
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New Features
tPackBuilder is bringing 3 new json-based content modification systems: Item Modification You can now modify the stats of most items using tPackBuilder's json system! Check out the documentation here.
Projectile Modification: You can also modify the stats of most projectiles. Check out the documentation here.
Recipe Building: Previously, tPackBuilder included the ability to dynamically modify existing recipes. However, there was no way to add new recipes to the game via this system. Now there is! You can check out the documentation here.
Setup Guide
Upon its initial release, tPackBuilder lacked a guide to actually getting your modpack set up and ready for development - only guides on how to format your content. A beginner's setup guide can now be found here!
Debugging QoL
tPackBuilder has added custom error reporting to make finding mistakes in your files even easier! Now, if your .json files have any incorrect formatting, typos, or missing fields, tModLoader will give you a simplified explanation of what is wrong, which file it's in, and exactly which line and character position your error is placed.
Bug Fixes
Fixed a bug where NPCs without a NetID would not be able to have their stats modified by NPC modification .json files.
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As always, if you encounter any issues, have feature requests, or have any questions, feel free to reach out in the API channels. A developer or friendly community member will be happy to help! We love getting so much helpful feedback and awesome ideas (many of which are on the way!) from the players who are making good use of tPackBuilder's capabilities. We're looking forward to the next release, so stay tuned for any updates!
Happy modpacking!