2 years back, I posted this rough image (FA) of an archaeologist getting merge-possessed-futa-tf'ed by a skeleton. Around that time, I also created a scene in the same location, but with Laura Croft instead of a book-worm archaeologist. The biggest difference is that Laura is upright instead of laying in the sarcophagus, and she is hung from the ceiling by her hands.
The story is that Lara went into the tomb and opened the sarcophagus, which released toxic gasses that knocked her out. While she was unconscious, the imprisoned mummy shackled Laura to the ceiling. Laura wakes up just as the mummy starts her evil plan to take Laura's body as her own.
What I like more about this one is that it's easier to see what's going on; in the other, the evil spirit is mostly hidden by the sarcophagus, even after I elevated the 2 figures so they were way above the bottom. It also gave me the chance to work with a swinging figure, which I find adds a lot to the helplessness of our damsel.
While working with the cloth sim, I did make an important breakthrough. Sometimes a particular sim will stop playing nice no matter what I do, and I discovered it's best to delete it and make a new one. With this insight, I am now running all sims with the default settings, instead of trying to crank up the "quality" and waste hours on slow, uncooperative sims. I still had lots of issues, though, so for sanity sake, after a few cuts, the clothes will be gone!
Ovidius Naso
2018-06-02 17:46:01 +0000 UTCOvidius Naso
2018-01-26 18:12:33 +0000 UTCGenyun
2018-01-26 17:00:50 +0000 UTCCrowe
2018-01-26 00:16:38 +0000 UTCOvidius Naso
2018-01-25 23:00:18 +0000 UTCOvidius Naso
2018-01-25 23:00:08 +0000 UTCOvidius Naso
2018-01-25 22:59:52 +0000 UTCDeVaughn Forbes
2018-01-25 22:15:41 +0000 UTCYeania Aeon
2018-01-25 21:56:48 +0000 UTCShutterNelson19
2018-01-25 19:19:44 +0000 UTC