Recall that dialogue test I did?
Well I decided to flush out the rest of the characters from that scene (called "A Warrior's Welcome" by WaverCD). Basically I'll be putting them around a campfire and using Poser's talk designer to turn this into a full scene (with Waver's help in cutting the dialogue for each character).
If this works, it could be the closest yet to the "3d director" experience I've always longed for: being able to concentrate on *what* I want with as little work as possible spent on *how*.
This scene exceeds my previous max characters per scene (4 in Succubus Naamah), and it is a bit hefty in the rendering department. I'll have to use all my tricks to speed it up so I don't spend an entire month rendering!
Ovidius Naso
2021-06-09 18:59:54 +0000 UTCArchimedes22
2021-06-09 18:41:32 +0000 UTCJonathan Stecker
2021-06-09 17:56:26 +0000 UTC