SamSuka
cutepixel
cutepixel

patreon


New game conception?

Hey everyone.

I haven't been here for a long time, I know, but last year, as you know, the world went crazy and I had to make a lot of efforts to stay in its place in it. There was very little time for the project and therefore there was such a pause in its development.

However, the game is not abandoned, as you might think. On the contrary, I finally return to development :) But during the long time that I have not been involved in the game, I did not stop thinking about its concept and I have some thoughts about it.

The essence of the game, as you remember, is an RPG survival with the study of the world and periodic clashes with synthoids. However, many players believe that such a game has little dynamics and is boring. Maybe you are right.

So, the idea of changing the concept of the game that I recently got is the following: to rebuild the essence of the game in such a way that from a simple survival adventure it turns into an action game in the beat'em style. But at the same time, survival elements, such as picking locks, searching for useful items, and so on, will not go anywhere. You just have to do it constantly fighting off the crowd of synthoids of different types. And, if you don’t fight back, then Maya will have to get to know them very closely :)

In general, something like this. Before I continue to work on Escape, I'm interested in your opinion on what style of play you would be more interested in playing. Choose the preferred option, write comments, join to discord and thanks for your support :)


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