SamSuka
SexMachineVR
SexMachineVR

patreon


0.9 W.I.P.

I want to tell you (without spoilers) what I have done so far:
- The plot is completed!
Now the game has a beginning and a final goal.

- Reworked location:
The layout of the room has been changed and the rooms necessary for the plot have been added.

- significantly improved the visual part of the models and lighting.
- expanded list of devices and improvements!
- Added a game menu with settings.
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Character changes (in progress):
- Slightly enlarged breasts
polygons have also been added, now it is a little more round

- added polygons on the hands
Added nails to hands and feet

- reworked the skeleton of the girl, (to solve the problems of broken hands when using inverse kinematics)

- the girl's facial expressions are transferred to the skeletal system, (solves the problem of model deformation in some animations)

- Dynamic breathing:
Now she breathes more realistically, added animation of the ribs.
Also, the speed of her breathing depends on the actions of the player.

- Now the girl can blinks on her own - completely randomly, and not according to the recorded animation.

- more lively eye animation.

- dynamic emotions:
The closer you are to losing, the more dissatisfied the girl's face is, the closer to winning, the happier she is.
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- Now I'm learning how to create hair.
This will allow me to do customization in the future.
So far it's not working well, but I'm learning. I'm trying all possible ways, but for now I think I'll stick with stylized ones.

For the next 2 months I will deal with mechanisms and transfer them to "IK"
I see that you are not leaving and waiting for the game. Eternal gratitude for your trust!

As soon as I finish working on the main things, I will start creating a teaser for version 0.9 and preparing an update.

0.9 W.I.P.

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