Hi.
Let's start with the bad news.
- I let you down and didn't meet the promised deadline, sorry.
The total surrealism in my country and the constant accusations in my direction from both sides of the conflict going on is terribly weighing on my psyche and sometimes it just becomes impossible to work.
I just sit and stare at the monitor, unable to think or even move my mouse.
- My friend who helped me with the code was forced to flee the country, this also slowed down the process.
- Also, as some of you know - I'm still a citizen of Russian Federation - since December 16th my payoneer account will be deleted and I will not be able to receive money from patreon anymore (again)
At the moment, I exist only on your money, (what I earn at my main job is completely spent on the last debt) but I'm also very tired of constantly looking for a way out of constantly arising situations.
So, if I can not find another working way to withdrawal, then on the release of the game, make you a refund that will accumulate and quit creating games forever - I'm honestly trying, but apparently some unknown universal force against the fact that I was engaged in my favorite thing ...
But now I'm trying not to give up - if I can figure out how to solve this problem, I can still fight for the right to move and become a developer. I have quite a lot of ideas and to lose all these years, during which I, thanks to you, learned what I know how to do now, would be incredibly frustrating and not fair...
Sorry - it will once again take longer - I wish I could give you a release date, but unfortunately I have no certainty on anything at the moment.
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Now for the good stuff:
I've used all the knowledge I've gathered over these months and have progressed quite seriously.
I got the project as close as possible to how it was originally conceived (as much as my current knowledge allowed me to).
- Most importantly I got the IK animations sorted out. Not completely, not perfectly, but enough to include any number of machines at once and save myself from having to create hundreds of animations. (this method was very wrong and I got really stuck with it in past versions).
Technically, I have all the elements of the game finished and I can say it's all complete - the game is ready!
But, what's left to do is put it all together.
Transfer the old animations to the new skeleton, tweak the cars, transfer the successful parts of the code to the new project and that's it - we're done.
Let me tell you what is and is being created at the moment and what has changed:
- Now you don't just walk around a level and turn on devices, now the game has an end goal:
Together with a girl, you must explore the sex center and get it back up and running!
- New Beginning:
Things have gotten more logical, now you start in a room where you will manage to solve various problems to restore the building.
- As previously planned, initially you don't have access to all the rooms!
To do so, you will have to gain the right amount of points and unlock access to the new rooms.
- "Capsule" and the robot room are now important levels!
You'll need these to earn points so you can buy gadgets in the rooms with the machines.
- Points are no longer obtained automatically - you have to interact with the girl and the machine to get points:
Touches and speeds are no longer just animations.
Sometimes the girl will want the machine to go faster or slower, want you to touch her breasts or face, want to change her pose.
For everything related to the machine you now have to buy parts.
- A girl's оrgasm gives you a lot of points, which you can use to rebuild the room and get it running again.
Earlier, I posted a clip of a clean, working center - this is the state you have to bring it to in order to complete the game.
What's next:
- I'll continue to post the work in posts.
- There will be 2 more big updates available on patreon before release.
- PC version.
- Release. Sending out emails to everyone, handing out promised copies.
This way, we'll finally get to the look that was planned and promised at the beginning.
- We celebrate the completion of such a long learning curve{creation}.
- Trying to Start Developing Warrior of Lust
In closing the post, I want to say that I had no idea it would take this long.
I am amazed at people who can single-handedly create entire worlds, I really hope I can do the same soon.
Once again, I want to thank those who have stayed with me all this time and continue to support me - you are incredible.
I never cease to admire your interest in the project and your patience.
Thank you. Soon I will finish transferring most of the new mechanics and post the update.
Master Yoda
2022-12-02 06:16:56 +0000 UTCMarcus Childs
2022-11-29 22:57:18 +0000 UTCThandwar
2022-11-28 21:04:17 +0000 UTC