SamSuka
Heliuman
Heliuman

patreon


Trying something new!

I spent some time trying to get my hands on a few motion cap frames for my animations. I got some of them to work and I've been trying to implement them into my animation.

The number of frames makes the viewport lagg a bit and drop frames in the preview, so it's hard to look for unwanted movement and interactions. The solution is to save up for a super computer. Mine is allready decent, but I need more power! So the plan is to save up money for the coming year.

If the animation look way off, I'll wait with motion captured frames until I have a better computer. And try to get better at animating the character myself.

I have almost 1,5 min minutes worth of frames right now. I'm currently simulating clothes. If that turns out fine, I'll render the animation and let you guys have a look too!


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