SamSuka
felixcolgrave
felixcolgrave

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Multi-donk organisms

The donk characters are beginning to get more elaborate, and with that, the predominant style of this film is finally starting to reveal itself! After months of stumbling my way through basic 3D modelling and animating literal piles of rubbish, its nice to see that the rubbish assembled into characters- aka the technique that the entire film hinges on- is actually turning out fun and nice to look at. Or at least I think so, but I hope you do too!!!!

It seems like a good time to reiterate that this is not "animated" in 3D- it's images of 3D objects cobbled together and animated in 2D. The closest thing I'm aware of to this technique is "pre-rendered graphics" in old computer games, that didn't have the processing power for live 3D. Which seems ironic, because this method is grinding my computer into a pile of dust!

Anyway, look forward to more shifty characters like these wobbling your way!

Multi-donk organisms

Comments

Oh man this is going places 😁

Timothy LaPointe

woahhhhh brilliant!

Lex Jackson


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