It took a little while to get used to the quirks of AI's body and the process of clothing creation, but I finally was able to port the Vibro-Setup 1-1 to AI. I had to remesh parts of it, to make the object compatible to the AI body (obviously). For now it's ready for usage, but I think I will bring another update some day later, to improve the mesh here and there a little more.
The object will come with a scene to show how to make it vibrate with help of the NodeConstraints plugin.
Release-schedule:
Apr 19: Conquesseur / Conqhoney
Apr 24: Conquestian
Apr 29: Conqubus
May 4: Conqube
Jun 3: Public