Geomorph Guide
Added 2020-03-01 13:16:48 +0000 UTCGeomorphs are the building blocks of Nightwick Abbey, and understanding them is key to understanding the dungeon. Each one is a 100' x 100' square of rooms and corridors, a setup that is likely familiar to many readers; however, Nightwick Abbey is a living (or perhaps un-living) thing with a will of its own. its various chambers shift and contort in response to various stimuli, allowing the layout of the dungeon to move. The way these geomorphs act, and their starting positions, are the subject of this post.
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Comments
I use a grid that I erase and rewrite, and then the room entries for each are on a separate two page spread.
Miranda Elkins
2020-03-02 03:56:56 +0000 UTCSo how do you manage this in play? Do you keep each geomorph as 12 separate pieces of paper at the table and puzzle them together?
Patrick Armstrong
2020-03-02 03:30:02 +0000 UTC