SamSuka
In Places Deep
In Places Deep

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Geomorph Guide

Geomorphs are the building blocks of Nightwick Abbey, and understanding them is key to understanding the dungeon. Each one is a 100' x 100' square of rooms and corridors, a setup that is likely familiar to many readers; however, Nightwick Abbey is a living (or perhaps un-living) thing with a will of its own.  its various chambers shift and contort in response to various stimuli, allowing the layout of the dungeon to move.  The way these geomorphs act, and their starting positions, are the subject of this post.

It is available to all as a preview of content to come.

Comments

I use a grid that I erase and rewrite, and then the room entries for each are on a separate two page spread.

Miranda Elkins

So how do you manage this in play? Do you keep each geomorph as 12 separate pieces of paper at the table and puzzle them together?

Patrick Armstrong


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