SamSuka
Midgart
Midgart

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[process] Theurgy pg84

Alrighty here we go!

1. Layout sketch on paper - the dialogue on this page was originally smooshed into like one big panel, but when I got to actually drawing the layouts, I really wanted the extra space to make Gabe soft ;;

2. Digital sketch / pencils

3. Inks / lineart - background lines kind of got pushed further down in the process during this scene because of the way I've been coloring it

4. Flat colors - I mostly work in photoshop for Theurgy, but the grass is done in Clip Studio Paint because I found some good grass brushes that made my life a lot easier

5. Leaves also done in CSP with a combination of a couple leaf brushes

6. First round of shading - shading in this scene is a desaturated blue on multiply

7. second pass of shading for this scene is done with a large rough brush to get some shading from the trees 

8. This is the normal amount of color adjustments for this scene, normally the page would be done here. The adjustment layers here are an overlay layer with a bright orange gradient, and a screen layer with a light yellow gradient as a light source.

9. I wanted to make Gabe look extra soft in the first panel, so I added some more. I did an extra screen layer with a light yellow for the harder lighting on the edges, hair shine, and some soft lighting with the same color with a large soft brush on the edges. I'm hoping folks will like this panel as much as they liked the especially soft Des on an earlier page :')

All done!

[process] Theurgy pg84 [process] Theurgy pg84 [process] Theurgy pg84 [process] Theurgy pg84

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