SamSuka
massmanic
massmanic

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V0.04b Patch for 'Reflection Room' and Deer/ Bat nerf.

One more major bug has been found for the reflection room, if you do everything before doing the cupboards and painting you can potentially get stuck. This patch stops this happening.

If you are playing v0.04a you can download the 103 KB map patches here, if you have suffered this, or fear suffering this, download the file for your version and drag the map file into your game folder at www/data and overwrite the file when prompted:

Windows:

https://mega.nz/file/O6AggTTY#aZ3SSJDPQnZgW-RQXrkvjezkraI5PjyXMqZD1XO8iNw 

Linux:

https://mega.nz/file/22Q2QR7A#aZ3SSJDPQnZgW-RQXrkvjezkraI5PjyXMqZD1XO8iNw 


HOWEVER...

IF YOU HAVE NOT DOWNLOADED THE GAME YET AND/OR ARE STRUGGLING WITH DEER AND BATS THEN DOWNLOAD THE FULLY PATCHED VERSIONS HERE:


Windows:

https://mega.nz/file/juZCzLyD#C4FdwRbdoK3zLfJpnlcDix5mV85Zm--dn9lCZgFAIOM 

Linux:

https://mega.nz/file/H2IGETwb#XlZ_Xm6LWwJcaYnh5i4j9Ftk8A0a3bjcpI3jHiOmdyU 


I still wish to hear from people about balance! Enjoy!

Comments

Thanks! I feel as though balancing has been a big problem this update (just because of all of the new functions added), it may be one of the things that is constantly tinkered with as development goes.

MassManic

Finally had the freetime to play through, really liked the update! I wasn't supporting before this one, so I don't know if this is new to THIS update or not, but I felt really sad when Izanami left T.T, I hope she's doing OK inside Tomo. Hard decisions are hard. Really liked the puzzles! On balance, I do think the game does get quite easy if you do all the optional combats. I even oneshot the optional superboss (once I could damage it) with the two limit breaks, and I was never really in any danger. I'm also usually doing enough damage every turn with the warrior TP preset to keep Michael's TP at 100 permanently. Michael and Ahmya can wipe the floor with anything quite quickly, while Seiko and Tomo are not quite there. I really like the AP and KP systems! I know they're new so there aren't a ton of ways to spend KP yet, but I'm looking forward to it in the future! Really like the game. The writing is absolutely top notch. I like the characters, I like the world building, and I can't wait for more!

Nerina

That deer tho, loved that everyone of them felt like a boss but mah potions man. The darkside has cookies but he light side has the milk to dip them in, the way of the force must be balanced in both the passion and the peace. I.O.W Locking transformations behind being a jerk/chivalrous would feel more rewarding if the skills you used evolved in the direction you took" Karma". Look up a game called Infamous and you will see what I mean. P.S. it goes against my nature to simply be mean with someone, regardless if they deserve it or not.

Count Spatula

'Bambi the ender of worlds'!

MassManic

I had taken to calling the deer "Bambi the Annihilator". I almost miss them now that they're gone.

ElGrumpus

You're welcome, another version shall be coming out soon fixing a couple of bugs (Michael loses the kimono at Kikuya's) and balancing/ exp gains. Ideally I want to have the team at roughly lvl 12 at the end of v0.02 (I have a report that you end up at lvl 16) and maybe 20 at the end of v0.04. I have plans that you can be lvl 999 or 9999 at the game's end, so I want balance to be consistent until you are pretty much a god/goddess among men. Gold accrues in battle (which I don't want) so I am aiming to get rid of that too.

MassManic

Appreciate these updates, I'll have a gander at one of these soon, WOK WOK currently. But I can say that the limit breaks made other abilities unnecessary in the first release of V0.04. I only used each once (once I saw how game breaking they where), because I actually wanted to be challenged. But even doing that, it was still easy, compared to what has been before (imo). But it's understandable with so many new stuff brought into this release, it's like a whole new game basically in terms of mechanics. I'll give my whole opinion on the matter, once I've finished at least one version. Right now my thoughts are but half baked, if at that.

NukeTis


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