Hello, amazing supporters! Time for another update!
I’m back with the latest on what’s been happening behind the scenes. Remember, these updates are just a taste of what’s cooking, higher supporters on discord get the full scoop, and we hold some exclusive votes there too, so join if you haven’t already!

Meow, I'm back with a new build! Here's a tldr of what's new:
New h-scene.
Map system working.
Visual Novel controls overhaul.
This build’s a bit on the slim side since I’ve been wrestling with the NPC routine system which has been way rougher than I thought. Why can’t these guys figure out doors and stairs? ARGH! Still, I didn’t want to leave you hanging, so here’s a little something to tide you over.
There’s a new H-scene for one of the main characters, nothing animated yet, though. It’s got three perspectives, which is basically three scenes in one for an animator (think rigging skeletons and all that stuff). So, yeah, it’s a simple scene but triple the effort for animating, which I didn't know before I got an animator. So, for now, it’s static, but I’ll swing back in the future to juice it up :3
The map system’s is working and you can now spot where new events pop up. Down the line, it’ll also track where the girls are hanging out. Right now, it’s just using the actual area map images, but eventually, it’ll be an illustrated overview of big zones (for example the home, farm, and shop will be just one map).
The visual novel controls are way less confusing now, buttons actually do what they say! I ditched the old three-in-one play mode mess and broke it into options: pause length, speed, and size. Autoplay’s just a toggle you flip on or off. Plus some other tweaks, give it a spin and let me know if anything’s acting wonky.
As of yesterday I have also sorted out the NPC routine headaches, doors and stairs won’t haunt me anymore. I’m pretty sure I can roll out all the main character and crowd NPC routines in the next week or two. That’ll make the world feel properly alive at last =w=
After that, I’m free to move on.
If you have copied your old saves in b0.5, you don't need to do anything.
If you haven't, simply copy your save files from \Mana Quest\www\save\ and move it into C:\Users\YOURNAME\Saved Games\Cozy Bunny\Mana Quest
You can find it down below, you can also find mirror links on Discord.
Scenes
Added 1 scene for a main character, not animated yet.
Mechanics
Visual novel controls overhaul for buttons layouts and mechanics.
Map system working with all available maps in the game so far.
Visual
Fixed Alna's sprites, now she has her new hairstyle.
Improved the tooltip to indicate the related character for an event when you hover your mouse over the icon.
Bugs
Fixed BGM delay on map change.
Fixed cursor images not updating when hovering certain things.
Fixed certain sprite shadows.
Fixed VN issues where text effects and color were resetting between windows.
Tons of other stuff that are not in for this build :3
That's it! Catch you soon with what I’m hoping is the final fix for these pesky routine hiccups :c
Thanks again for all your patience and support! 💜