SamSuka
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Status Update: Mountain Area, Skills and damage, UI improvements

Here is an update for the upcoming versions:


Mountain Area dungeons are coming together as we add the newest enemies with their skills at the same time.

Speaking of skills, we are changing the way damage is being calculated, going from a flat value to a range of values.

This should make battles more interesting and prevent cases where damage output would straight up turn to 0 when there is a significant stats gap between characters.


Some tweaking is being done to the UI of the Character/Enemy/Stores screens, especially the different sub-menus, to anticipate adding more of them.

This will lead to adding more combat skills and selecting which ones to bring while exploring.

Also, we are toying with the idea of passive skills working in a similar way!


Thank you for your time and support, stay tuned for the new content and some announcement !

Status Update: Mountain Area, Skills and damage, UI improvements Status Update: Mountain Area, Skills and damage, UI improvements Status Update: Mountain Area, Skills and damage, UI improvements Status Update: Mountain Area, Skills and damage, UI improvements

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