Yeah, that is understandable. Normally, these are 160x160 pixels in size. When you reduce it to something like 16x16, you are basically removing 9/10 of the pixels, so there is just no possible way to have the same level of detail remain in such a small size and space. It's no different if I rendered it out at that size either, same concept unfortunately.
Jesse Bemben
2020-05-19 20:34:25 +0000 UTC
Hello, thanks for responding. I did try to resize them but there's a huge quality loss. I do understand. Ty kindly
2020-05-18 22:49:32 +0000 UTC
Heya Rick! Honestly, rendering things out that small, you won't be able to see anything at all. On top of that, it would be much faster (and with the same result) to just resize the image(s) down to the size you're looking for, wouldn't it?
Jesse Bemben
2020-05-18 18:41:09 +0000 UTC
Would it be possible to get a character base sheets and clothing rendered out in smaller sizes such as 16x16 or 32x32 for example?