Finally figured out why the symbol names aren't showing up on "hover"! It seems that breaking down the symbols into specified folders is what causes this to happen. That's why the symbol name on hover works in my earlier packs, but not in my latest ones.
As you can see in the image, the (.wonderdraft_symbols) file only creates the meta information (the name of the symbol/assets that appear on hover in Wonderdraft) of the assets directly in the folder the meta file is in. It's not picking up the files in sub-folders (Lake Basins, Land Textures, etc).
I will be doing a re-packing of my assets for the last couple packs so you will get their names on hover in Wonderdraft. I'll have to do a few naming changes for the forests.
In the meantime, if you don't want to want for the re-pack, you can:
As always, if you have any questions feel free to hit me up here!