originally, in the script, sugar was supposed to see A LOT more bottles of toxic substances in the supply closet. in fact, i can just post the part of the script this was.
she disinfects her desk with a 5 liter container of sodium hypochlorite (bleach). on the next page, she returns it to a room of chemicals, and stares at it for a moment. she turns around, and looks at a bottle of sodium azide solution (should look intentional, not accidentally spotting it). she's visibly conflicted. her fur stands on end a little as she grits her teeth, and then she relaxes and sighs. the camera zooms out as she's leaving, with a lot of the bottles and boxes of chemicals showing pictures of the canyon.
in the end, i decided to go with something subtler, and, more importantly, faster. i wanted lola to still be on her mind, and for the dread of work to be less pressing because she is now at the end of her shift. lola elicits many emotions for sugar, for better and worse, especially in tandem with memories of the canyon. she is definitely supposed to more directly feel conflict between these different emotions during this sequence.
the sodium azide is also just something she considers out of habit, and i wanted her to contend with the cognitive dissonance of that as well. i chose sodium azide because it is a more toxic chemical than bleach, more pertinent to her work, and a subversion of the more common method of drinking bleach. the bleach is labeled sodium hypochlorite just to be obnoxious.
oh, the other reason i changed this, and probably the bigger reason -- lab closets are actually full of boxes, and not visible chemicals, for the most part. i wanted accuracy to some degree, so i toned it down.
tangentially, related to the items on the shelves -- they're only drawn in the first panel because i need to show my hand some mercy, lol. they will be there when it's finished, in all their glory.
anyway, my computer is acting like typing on patreon is the equivalent of stabbing it to death today, so that's all i have to say for now.