SamSuka
roasDev
roasDev

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What to Expect

Hey there! I wanted to give a quick rundown of how the game development is going to be handled moving forward, including future releases, timelines, themes, and all that good stuff. The gameplay details will be shared after the next release.

But first, I’ve got to give a huge shoutout to everyone who’s backing this project—seriously, thank you! The project’s still in the red, haha, but I’m hopeful it’ll find its footing soon.

On that note, I think it’s only fair to update the current tiers to make them a bit more rewarding for you all:

Bronze Pass:

Silver Pass:

Gold Pass:

The idea is to gradually get to a point where there's always a version ahead of the public one in the future.

I’m also planning to add a tier for those who can go the extra mile, which will include a dedicated animation in the main menu.

And if possible, I’ll introduce a lower tier for those who just want to be part of this. Every bit of support is appreciated.

The standard version now includes the replay gallery. The extended version (0.045 onwards) comes with added content, more positions, more outfits, finishers, etc. It’ll make more sense in a few months when there are more characters in the game. I’ll explain it properly with graphics after this update.

RoadMap: 

I’m going to push hard towards version 0.1, aiming to release an update every 30/45 days. I’ll also be publishing pre-builds of specific parts of the game, like the gameplay systems, navigation, character management, etc.

Additionally, there will be a revamp, or rather an improvement, of the stats system to make it clearer what each action involves. This part is crucial because it affects the use of previous save versions, but it’s tied together with the MC’s updates. I’m really sorry about that. To address this, I’ll include a way to skip everything up to the latest update at the start of each version until it’s stable. I’ll try to add content whenever possible.

In version 0.1, all of that needs to be included along with some additional stuff. Also, the new scenario must feature Glair’s stage 3 and the custom stage. Why? To start adding s3xual content while developing the initial stages of the other characters. Sorry, Glairyou’ll have to endure quite a bit so the other characters can get ready.

The character stages are tied to the MC’s stats, including the 3 basic ones and the custom stage, which mostly corresponds to the extended version. This part specifically relates to the evolution of the base scenenario. I want to show the sketch, but it involves spoilers from two patches.

Lastly, a game of this style has tags that are inherent and you can expect me to add them sooner or later—obvious ones like pregnancy, piercings, specific outfits, male domination, and other kinks that will be featured in the game. There are other themes that can’t be shown on this platform, I hope that’s understood.

I’m handling things carefully; I’m just one person for now. I can’t afford to hire anyone. That’s why this game is planned to be completed with my current limitations in mind.

I’ll be expanding on other topics in future devlogs—like the story, each character’s focus, the world setting, and the MC’s past. Everything has its reason and will be revealed, but dumping everything at once can be overwhelming.

That’s all for now.

_roasDev

Comments

Sounds good

GooseElite


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