SamSuka
roasDev
roasDev

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About the Standard and Extended Versions, and Content

Hey there! I hope you're doing well. Let's keep this simple.

When I first considered changing the rewards from a replay gallery to extra content as a reward for higher tiers, I wasn't sure how to approach it. Yes, it's possible, like in the latest version, to add double the scenes, but the question is: where?

That's why I had already thought of special scenes and others that could be unlockable to add in the future. For example, the scenes from days 2, 3, and 4 of the third week are still incomplete. The same goes for the first-time scene, which is also unfinished. For this one, I would add an entire sequence like in the latest update, with multiple positions and endings, and I would complete the others as well.

Another thing is to add that final stage for each character in the extended version, and offer more customization options with a series of full outfits. Why full outfits? Because it's easier for me to animate them. The idea is to "dress and use", not just to see them modeling. But this is something for update 0.5 and beyond. The customization idea applies to both versions, but the key difference will be the range of options and actions available.

I'll be showing those soon, as they will be the most extensive and content-rich part I envision for each character. It's better to show what I mean right after this update.

The last thing I'm unsure about is whether or not to make the POV perspectives of the story's evolution for each character exclusive. For example, I already have Glair’s sketched out as an external gallery. It's something I need to decide if I want to include or not.

What concerns me a bit is the space the project will start to require. It could make a significant jump at any moment. PC and Mac won’t be an issue in that sense, but Android might be.

Once again, thanks! and I'm heading back to work.

_roasdev


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