SamSuka
SlingBang
SlingBang

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Change in Direction

This month started with adding Gender-choice to Sukhon. Works well, you can choose Sukhon (female, med breasts), Suksom (futa, small breasts), or Somporn (male, no breasts) as your starting body type.  I'll also be  changing the story monologues where appropriate. Might even get around to the hired women stories as well...

I also have a patron with some Streetwalker requests. So far, I've added the Lizardman from BBD into the Streetwalker game, but might wait to upload the game until I finish his other requests.

However, most of my time has been working with another Patron, Veniat, on a big request to add more content to Harlot's Path! This will be my main focus until I complete all Veniat's requests because RPGMaker really needs full attention and careful planning, or errors and glitches start popping up everywhere... Ironic, since it's supposed to be user-friendly. Over the years I've had other requests for Harlot's Path content, so I'll add them as well, while I'm working on it, but please message me if you had any requests for Harlot's Path. Some changes already finished are: Lamer sex event with drunk Harlot, Lamer joins Vine-Guard gangbang, and Lamer joins as Brothel customer, and Lamer can also impregnate Harlot.

Connected with coding in RPGMaker, is trying to learn Live2d, ostensibly for adding animations to Harlot's path, but of course Live2d animations can work in a variety of platforms, notably Unity. 

This, is where the main direction change is occuring. Mastering a new art program will take months of work and will reduce the amount of work I can do on other updates, likely by half or more. Or... after I spend a month getting good enough to produce animations, I might find out these animations are not easily used in my style of Adult game: variety. ( I've seen some adult games that use Live2d for comparison ) The biggest concern I have for Live2d is the limited user-controlled-variety. For example, In Sukhon, there are hundreds of face and body varieties, and dozens of cumshot locations. I've never seen a Live2d game with more than 2 or 3 varieties. That's way too low for my games. Anyways, I haven't got deep enough into the program yet to know it's limits or work-arounds. Possibly the source image files can be swapped out for more face choices, possibly I could even draw on TOP of the animation. I just don't know yet. So far, I've only spent a few days working in Live2d, so nothing much to report. At this point I understand how their system works and can generate basic movements. I've had some success integrating the finished animations into RPGMaker but other times the program just crashes and won't load the Live2d art...

In conclusion, there will be reduced content updated for Sukhon in the next update (Oct 4) and while I'm learning Live2d in October, November... However, there will be other content updated like Streetwalker, and Harlot's Path, and even some Live2d animations eventually.

As usual, I'm happy to hear your thoughts, so message me about anything. Except your cat... I hate cats! -jk



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