3 weeks passed already?
Added 2022-02-22 00:50:42 +0000 UTCWow, been so busy at my real job, the month is almost over!
I've not had much free time in February, but did get skin colors working for the Futa customers in Sukhon. There's 5 colors, same as the male customers now. I'll update the game at the start of March, with anything else I get done on it.
Oh, yeah. I made a major change to Sleeping Woman 2. The original 2 women are back into the game. You can remove their clothing but have no internals or positional cumshots. You just cum where the mouse is positioned. I can't get motivated to keep working on SW2, mostly because the scenes are static, so kinda boring and also there's really no story, which is more what motivates me. So, likely I'll just upload it in March as-is.
I've also been working on my 'FarmCraft?' HTML5 game. Originally, I wanted everything to be more 'realistically' crafted but it turned out to be really boring. For example: You'd search for Flint, Stone, and Wood to build an Axe to cut trees, then use a Knife to peel the bark, then a Saw to create Planks and Logs, which combine to make a sign, which upgrades into a fence, which upgrades into a wall. Then repeat that process 10 times... to fence in a field. It was just way too much work and no fun. So, I stared at my code for 2 days, trying to salvage it... No real solution... so instead, I added in some buildings and started on the crops. You need a 'home' to attract the first woman, likely a Forager type. Upgrading your 'home' attracts fancier women (better clothing/jewelry, less dirty, nicer hairstyles/makeup) as does increasing your food security and defense. Each specialized building also increases the chance to attract a women of that skill/trade. Some types: Forager, Farmer, Barbarian, Soldier, Carpenter, Butcher, Merchant, Noble... No idea when this game will even be playable however. It's still in early development.
Here's an image showing recent changes: The items can be ordered by type, the craftables cover 4 pages now, and you can build multi-resource structures.

I'll post some more images on the last weekend, the 27th showing any new stuff I've got done on these 3 games.
Comments
It feels like now that covid is 'over' every business is working double-time to try and earn back all the money lost the last 2 years..
SlingBang
2022-02-24 22:30:36 +0000 UTC