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EARLY ACCESS ✨ How to Program in Unity: Observer Pattern Explained

Hi everyone!

Please enjoy early access to this brand new tutorial!

Today we build a narration system like in the game "Bastion" by SuperGiant Games! In the process of creating this awesome project, we'll break down the observer pattern: an incredibly helpful design pattern in object oriented programming. Together we'll explore concepts like: "coupled code", communication between classes, and more! By the end of the video, we'll have our narrator reacting to our player's actions while utilizing best practices in programming!

I am so excited to share this tutorial. I truly believe it's my best work yet and I loved getting to learn so much to make the project happen.

Patrons at the Ultra tier can download the source files here !!

Thank you all for the continued support. I hope this new video helps you all out on your game dev journeys and you love it as much as I do!

Cheers! 🍻
-Nicky

P.S. As promised, the next video will be covering animation rigging in a little more detail than the intro video last time.

EARLY ACCESS ✨ How to Program in Unity: Observer Pattern Explained

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