WIP Map 64 Part 2
Added 2018-12-18 13:28:02 +0000 UTCHey folks
The work continues on map 64, and its been great seeing suggestions come in from the previous work in progress post. Thus I have decided to share a second!

Work on the Kobold Tunnel section has greatly improved. I have moved onto making it feel more cold and icy. The walls came out pretty rather nicely. I tried it pick out some lighter aspects in the line work but I will most likely add in some more shadows and hues once I have the basic's down for the rest of the map.

Here you can see the base work for the walls for the hoard room. I have also began the PAIN STAKING task of drawing in/copying each coin individually. I normally just make a few assets of coins and merge and mix them together, however this time I want to try that individual method to see how it turns out.

And finally we have a zoomed out preview so you can see how it all looks so far. You can see the mini stair case added in and where I plan to place the center piece platform for something large to rest in its wealth!
Suggestions for a ship to be stuck in under the ice, might be added in later if I have time, if not I will for sure make that a map on the to do list!
Let me know what you think of the direction so far and if you have any suggestions dont be scared to comment below!
Comments
Haha, thank you! The individual coin method may change. Sometimes its better to give the illusion of many things than to make the many things. I hope this makes sense. Ive just woke up haha
Chibbin Grove
2018-12-19 10:25:49 +0000 UTCThis map is huge and you're placing the COINS by hand. Thats. So much commitment. Thank you for putting this kinda thought and work into your maps. And I really enjoy these updates and seeing your progress :) It looks awesome!
oceanicsurvivor
2018-12-18 23:26:02 +0000 UTC