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ChibbinGrove
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Zap Island - Animated Map #11

Hey folks!

We are coming at ya today with animated map #11 - Zap Island!

UPDATE: New variant added for Chibbin Sages!

Animated Day+Night maps (40 seconds, 1080p) - Download Here 

NEW! Life Variant - Night Version / Day Version 

Static variants are available for all patrons:

 Grid and No Grid VTT maps  (29x12 / 140x140 pps) - Download Here 

 High res PNG maps + extra variant  (29x12 / 140x140 pps) - Download Here 

On the Westan banks of the Big Coor River, resides an island, not too far from the Forgotten Marshes coastline. It can be seen on a clear day from the Howling Forest's entrance of Dead Folk Pass.
A senile old man that goes by the name of Wizard Kay is said to live here, playing with his Thingy-ma-bobs and Hingy-ma-jigs. No one knows exactly what these things are but the fact that they light up the sky whenever he's home at night give the island it's most commonly used name - Zap Island.
Wizard Kay uses this island as a testing ground for some of his primordial Aether-bending experiments. In the middle lies a building where he plans his future conquests and also where he re-evaluates his findings and rebuts his own hypotheses.
Perhaps the most jarring feature of the island, apart from the buildings themselves, are the large stones that dominate it. To this day no one knows where these megaliths came from, but before the island became 'Zap Island' it was always well-known for these mysterious and oddly-placed features of the landscape.

You can find more work over on our website chibbingrove.com! 

Zap Island - Animated Map #11

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