SamSuka
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Image sizes & another bugfix!!

Hello!!


A few days ago I uploaded a bugfix regarding Pudding's Shop and it solved the issue for a lot of people but not for everyone.

I now uploaded a version 0.2.5.2 that should also make Pudding's Potion available for the very few cases where it was still permanently out of stock.


Get it here:

You don't need this if you already purchased Pudding's Potion

https://empe3.itch.io/project-gao

PW: FreshlyBrushedWolfTailSmellsQuiteGood


That was a very weird bug to figure out so thank you for helping me get that out of the way.


Okay, let's talk about image opacity.

The current situation is, the first town has a system in place that makes the image transparent when Anon steps into it, so the player can see where Anon is going.

I stopped using that system after a while because it was incredibly annoying to work with on my end.

It also gives an incentive to make images smaller to be less obstructing for the player's view.


I thought, much like other things with our games, we need to make it bigger.

How about I make the images very large and give the player a button to control transparency?

I attached a video where I walk around for a bit with a larger image to show what that would look like, please let me know your opinion on this.

Is it annoying to press a button constantly to see where you're going?

Personally, I think the larger images are worth it.

But you decide!!

opacityTest4


Comments

good addition

ulyxez


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