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Kyzrati
Kyzrati

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Kinetic Cannons Reborn

I've been talking about KI cannons getting an update for a while now, but so far have only discussed the real changes cursorily on Discord without going into many details. Part of the reason behind that would be that I wasn't completely sure of the details to begin with :P

I have a lot of notes on the matter and I don't imagine quite everything in those notes will become reality, but my most recent thoughts on the topic are looking quite likely, so I thought I'd share those here.

The main changes are two-fold:

I haven't yet decided whether we'll actually need to do the heat generation reduction that was discussed earlier--it'll depend on how the other mechanics pan out, as those are more important to get right first.

Today over on the blog I posted the first in what will be a series of articles on the Beta 11 design overhaul, starting with the storage changes which we've talked about here (and on stream) before. All the same stuff included in the current prerelease, so don't expect any surprises, just going over the mechanics and decision-making for the general public :)

Next up is propulsion and overweight-related updates (which we've also covered before), and after that I'll be doing a third blog post on damage types, especially this kinetic stuff. That one will have to wait until I've actually implemented it, though, and right now X4 development is paused at a different point for the moment, where I'm adding a new type of Hauler dispatch.

Not sure if/what will come after the third in that series--haven't planned that far yet. Also much of the Beta 11 work wouldn't be categorized under "overhaul" anyway, since a lot of it will also be new.

Comments

Haha, this mechanic does end up totally changing the hypervelocity dynamic...

Kyzrati

Not really sure yet, since it hasn't been *completely* thought through, or implemented, so we'll see :P. But overall I think it will mostly be balanced mostly by the crit% (which will change where necessary). No immunities would be best. Good luck with the hands btw... that sucks :/

Kyzrati

Now I want a Hyp. Tri-Rail Accelerator... That gun's big bro :P

JayNine

Great ideas! Can't wait to blast parts off of behemoths with crit builds when my hands work again =) Will any bots have immunity to this new mechanic?

MTF


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