SamSuka
Kyzrati
Kyzrati

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Design Overhaul 3: Damage Types and Criticals

Whew that was a long one... finally wrote up all the details regarding the new damage and crit stuff that I've been streaming lately, covering the reasoning behind it along with other development tidbits, including one bit that's still to come in X5 ;)

Beyond this, my entire schedule this week has been completely upended by the fact that over the weekend we went into serious Covid lockdown for the first time, and as of just hours ago all students are being sent home for at least the next couple weeks so my son will be doing classes from here in our apartment. As such, I'm not sure when I'll be able to actually finish streaming my Cogmind and Rift Wizard runs. Was really looking forward to both of those, too :/

I guess we'll just have to take this a day at a time now, though I can say tomorrow is definitely off the table for streaming since I have to get him set up with classes from home and also try not to distract him with my excitement over getting ambushed in Cogmind yet again :P

I've embedded the latest article in image form below, but you can also check out the text version here. The password for access is "critsrule".



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