Retro Fly - Max For Live Visualiser
Added 2024-02-14 11:01:57 +0000 UTCHello everyone. Todays Max For Live download is this 80s retro future cartoony fly over visualiser. It also comes with this quick synthwavey track I made to make it more evocative. It sits on a return track in this project with the kick and snare sent to it which create the peaks in the landscape, and also has 3 vibes for you to select to suit your 80s mood. Hope you enjoy and see you for more soon. Download attached.
Comments
looks dope
Axiom Crux
2024-03-05 22:11:48 +0000 UTCYes I did... that was actually the first thing that made it fully click for me as to what was possible -- ending whole musical phrases by cranking up the bloom, and then making it all fly apart with the noise adder. Wonderful stuff.
Interzoneboy
2024-02-14 19:41:04 +0000 UTCYes once you get it all into max for live on Ableton you can start automating stuff. Did you check out the live set I posted here? All the visuals are controlled with automation. https://www.patreon.com/posts/94555037?utm_campaign=postshare_creator
Ned Rush
2024-02-14 17:31:42 +0000 UTCZaxxon!! Yes! I couldn't put my finger on it but you nailed it.
Interzoneboy
2024-02-14 17:28:36 +0000 UTCI was really into all the plugin visualizers you could get for winamp and the like, back in the late 90s, so the idea of being able to make my own now (with your guidance) is closing a very old loop for me in a wonderful way. Back then I really wished that you could make macro changes in the visuals corresponding to different phrases/sections of the music (obviously impossible with a responsive-only plugin with no controls or lookahead), but we're not limited by that AT ALL in max. Super excited! Thanks!
Interzoneboy
2024-02-14 17:27:59 +0000 UTCWow! Super, gives me the c64 + zaxxon vibes!
Hubert-Jan Hubeek
2024-02-14 12:14:02 +0000 UTCThanks for your reply :) your teaching thing will probably go brilliantly whichever platform you decide to go for. 😃
Paul
2024-02-14 11:41:35 +0000 UTCI'll do my best to make them easy to follow. They often go top to bottom. This one and the other cartoony one are similar in their concepts. 3D geometry being displaced by audio, captured to a subrendering context to then have processing applied to the texture of that subrender, then some final post processing on the whole thing.
Ned Rush
2024-02-14 11:17:16 +0000 UTCHi. Thanks! I’m staring right at the beginning and really appreciate being able to download patches to see them working:) my 80s feel is: I’ll try to bitsmash this to get a 3D Konami Scramble vibe XD
Paul
2024-02-14 11:07:33 +0000 UTC