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Unreal Engine 5 - Melee Combat - Hitbox Damage and Avoid Friendly Damage - Action RPG #141

This is the 140th episode of the new tutorial series on Action RPG game using Gameplay Ability System. Here we are going to work on how the hitbox based damage system avoid damaging friendlies and only damage enemies. This is important when we play along with companions where there are multiple enemies and friendly NPCs or other players fighting together.

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Unreal Engine 5 - Melee Combat - Hitbox Damage and Avoid Friendly Damage - Action RPG #141

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