In the previous episode of the unreal engine common UI based menu system tutorial series, we created a cycle button using common ui rotator. Cycle button allows player to cycle through options usually in options menu. For example, we can see cycle buttons in graphics options that allows us to cycle through Low, Medium, High, Epic quality levels. Today, we are going to add an additional element - pips that shows how many different options available and which one is currently selected.
password=CLMComUI6