PtA alpha 1.1 - Public - The North and The Witch!
Added 2020-10-13 12:45:12 +0000 UTCAlright! Here is the public build, with a few fixes to boot. Enjoy the public version, uh, public.
Alpha 1.1:
Fixes
- Fixed a bug that the debug menu teleport to other dimensions caused.
- Optimized how items are stored in the database. It should improve performance significantly, me thinks.
- Added the new events, and one previous forgotten one, to the debug menu’s event list.
- Cleaned up a few things in the Valerian event. Including a fix for the nudism stuff. (Thank you, Icaros, for the report.)
- The possible aspect ratios have been restricted once again. In a way, this should help with some scaling issues.
- Put in a condition to talk to Lyssa about Daisy; Daisy must have joined you at least once for this dialog to be available.
- Altered main menu save blurb to reflect the recently added compatibility of new versions of the game with saves from previous versions.
- Angel’s telepathic communications are now in italic, as per an old recommendation that I finally decided on following through after a bit of experimentation with other alternatives. If you spot any formatting weirdness on any of Angel’s dialogue, like the italic no stopping after her thoughts are done, please report it.
Changelogs since last public build (0.9):
Alpha 1.0:
Content
- Added two new areas: The Snow Climb and The Abandoned Frozen Village. Both aren't too big, but I plan to expand them a bit, later. They do not have enemies yet, but they house the witch's new events.
- Three new events for the ice witch. Also, I didn't mention this before, but she is a companion, which you are now able to recruit! Like Daisy, she can be talked with, has her own unique equipment, an ability and a sex scene!
- A new anal sex scene for the Living Vine enemy.
- A new major layout element: the side image. It displays an image relating to the event you are experiencing or the location you are in. Right now it has one image for the major areas of Allurgard and The Beyond. There are a few configurations option for you to tinker with in case you don't like something about it. This was done to fix the line width problem and possibly enable for artwork to be added to the game in the far future.
Fixes
- Reworked how the inventory displays items. It now shows stacks, cuts the tooltip if it's too long, and has no limit of items to display. (Change tabs if it doesn't appear straight away. I couldn't get around to fixing that, sorry.)
- I altered some layout things to make it scale better. There's I am aware that there are still other things to adjust, so don't worry.
- Fixed reported bugs and lots of not reported bugs. Thank you, Icarus, for the continuity reports. I couldn't get around to all of them just yet, though.
Download
Here on this post, Mega, or on itch.io. Web version is available only on 'itch.io'.