SamSuka
Shark
Shark

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Polishing

Work had and still has me quite busy this week. Still, today I took another look into how I will implement the aspect and power system, figure tying them together is better and makes more sense, but in consequence I am still reviewing what the best way to keep track of score is. If I don't come up with anything better than what I already have, I will implement it as I have imagined tomorrow and change it in the future if I feel like it's truly not working.

In terms of hands-on work: I have polished a few code things of little consequence, took a pass at a few things I wanted to put in the main menu for a while, and fixed a bug on the webGl version. Also, wrote a few talk options for Angel to explain changing your appearance and combat. Will write one for the aspect and power system when I am done with it as well.

In an unrelated bit of good news: the construction work near my house is finally done and I might finally get some peace and quiet. Good lord.


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