PtA 1.65 - Swamps, swamps and marshes!
Added 2021-06-30 15:16:12 +0000 UTCAlright, so here's this month's update. Now, like I said, there is no sex scene this month. As a matter of fact, there are no events this month. I wrote the beginning of some important ones, but there was no way I was going to be able to implement all of them and the areas they needed.
So, I decided to implement the areas, and use the time I would have spent on the events for a much-needed overhaul of my process of making areas. Now I have a custom Unity window for making them, which makes everything much easier. More work on this will be needed, but it will considerably reduce the time I spend implementing areas in the future.
Anyway, almost all the planned areas of the swamp are in the game now. Except for two branches of the initial area and Grimwood's lair proper.
Content
- Added 7 new areas to the game! The Lair Entrance cannot be reached unless you use the debug menu. That is because the way there is through the deep swamps, and the way to find the right track in them has not been added yet.
- The entrance to the swamp functions like normal, as does the Lair Entrance. But most of the areas added are part of the deep swamp. The deep swamps are magical and confuse travelers. Unless you know the way, you will keep stumbling around the same places. If you retreat, you will go back to the Swamp Entrance no matter where you are, so you will lose progress if you made any in the right track. For now, enjoy getting lost and try to see all 5 deep swamp areas.
Fixes
- Fixed things mentioned to me on a forum at the beginning of the month. Didn't write, nor remember what they were. I am great at this, I know.
Download
You can download the game: on this post, or here: https://sharkbitdev.itch.io/path-to-ascension-patreon.
Web version is available only on itch.io. This version is still early access for patrons so use the itch link above.