SamSuka
SirShrinkums
SirShrinkums

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Build 1.2.1 Updates

Hey lovely people.


As promised, the new build is here.


I added a pitch modifier for the civilians that changes depending on the distance.

It sounds a bit silly, but made me feel less empathetic when stomping on them. 

Kind of reminds me of the pathetic sounds grunts make in Halo.


Anyways, try it out and tell me what you all think :)


1.2.1 Updates:

- Selection system complete and (fingers crossed) bug free

- Made it easier to stomp objects if they are behind (Right now she rotates faster, will get some turnaround animations during polish)

- Adding Blood effects and squishing & screaming sounds when crushing civilians (Also after impact from throw)

- Added the camera rumble effect with other cameras

- Animation for grabbing a person is different than when grabbing a vehicle


Note: Rendering doesnt work very well during photomode so if you want to take better quality images,

press the tilde key (`) to open the debug command and input the following:


r.DefaultFeature.AntiAliasing 0

r.DistanceFieldAO 0


(Make sure you set them to 1 after using photo mode)


Build 1.2.1 Updates

Comments

Incredible work! Thoroughly enjoy the barefoot crushing! Tried out Photomode and the Gallery. Full of potential!

Severing

Awesome!

NonDescript


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