Next part is done. Sorry this took so long. Should have had it done by Friday, but that one last montage with the woman at the airfield was difficult to setup (finding all the items I needed).
I'm very keen to hear your feedback. Tell me if you think I've made my points. Which are:
- DayZ's was unique because it existed in a grey area between PvE and PVP.
-The standalone during development has not attempted to maintain that. Having PvP encounters as their flagship feature. Which has unbalanced the whole formula.
I can't respond to all the feedback, but I do read it all. As always, please don't share the URL. It's not ready for reddit until it's all nine bits are together in one piece :)
Also Lulu says hello. (well she doesn't say anything because she's a dog. She hasn't learnt to speak English yet. Duh)
Leviticus Yeeticus
2016-08-25 07:30:15 +0000 UTCSovietWomble
2016-08-21 20:53:12 +0000 UTC