Very nearly done. The episode is more or less fully edited and quality assured, save for some bits of (pretty optional) Foley I'm sticking in just for the fun of it.
I'm currently talking to an artist about tweaking some commissioned artwork. But I don't imagine it'll take too long. Final stretch now. Whilst I was doing the foley however, I noticed an opportunity for some fan participation...
During the zombie games there was a joke that I had to leave on the cutting-room floor. It was a moment when the zombie players (Twitch viewers) chased Edberg and I up a tower. And then I pondered out loud "I wonder what Zombies sound like", before activating the public voice coms.
Predictably it was 5-6 people yelling "WOMBLE IS A FAGGOT!!!". At which point I switched it off and exclaimed how I expected nothing less.
But the joke doesn't work for a fairly mundane reason - I didn't have a series of sufficiently amusing scenes leading up to that tower, which aren't ALSO duplicates of a prior scene where Edberg and I are chased up a rooftop in the first game. I tried to make it work, but the flow of the video got bogged down and it was rubbish. Wasn't worth killing the pace for one gag.
Therefore I went, "no problem, I'll just move the audio out of order chronologically to before we jump and are surrounded by zombies in the lobby" (screenshot at the top). But I can't because when we were up the tower there was an airdrop overhead, making a very loud buzzing noise on the audio track. And I can't get rid of it. It's very obviously NOT from the lobby.
So I had to just go "rats", and exclude the scene.
BUT...
It has occurred to me that I can just ask for volunteers to provide the audio saying "WOMBLE IS A FAGGOT". Many of you are the same zombies that chased us then. And I've still got my own mic audio on its own independent layer. Combine the two and it's functionally identical and nobody would notice.
Additionally, as a bit of fun, I've added some generic zombie sounds to that title scene I mentioned before. But what I was thinking instead is have anybody willing to send in their own zombie 'groan/growl' sound, then I can add them into a big composition and see what it sounds like? Maybe even have one of the zombies point at us and say "pricks!!" or "cunts" or something, as an added gag before the zombie games start.
So whilst the artist is at work and I'm messing about with audio, are there any volunteers? All you need is a working mic and an email address, to record the 8-10 seconds of audio.
Here's a short video explaining what I need. Thank you very much if you take part :)
Tango Alpha Roma Nova
2018-08-25 23:53:46 +0000 UTCmaxe
2018-08-25 20:52:24 +0000 UTC