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SovietWomble
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Random Antistasi Bullshittery - Update #6

Good afternoon everyone. Hope you're having a smooth start to your week. Over here it's the start of week 8 on Random Antistasi Bullshittery (part 5). Hopefully the final week. Sorry it's taking so long. This project has been particularly demanding. 

Since the last work-in-progress edit I've been working on bringing the bullshittery from about 11 minutes, to 19 minutes in duration. Providing a clear and amusing ending for the second resistance play-through, exploiting something that happened to us in the game that had funny consequences.

Thank you for the feedback on the first half of the video. I plan to tweak things around to improve places as suggested.

The play-head currently sits on about 16 minutes and 30 seconds complete. I just need to quality assure the last 3 minutes and 40 seconds.

So insofar as this last edit is concerned, there's a sudden change of pace right at the end, where the editing goes from text-heavy to audio-heavy. I need to have a sit down with some studio headphones to make sure everything fits. It's setup in a way that's not too dissimilar from the previous newsreel elements of Arma bullshittery part 9. As in, something that is specifically mocked in Arma 3, for the sake of a narrative.

Beyond that it should be fairly standard quality assurance. Going through and rendering the video to look for errors, making minor tweaks, etc. Or redoing things that I think could do with more attention.

Will crack on and get the video to you as soon as I can. But I'm hoping it'll be ready by the weekend. Have a wonderful week everyone. And thank you for your patience.



Random Antistasi Bullshittery - Update #6

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