Pre-production & the next bullshittery
Added 2020-04-10 21:20:41 +0000 UTCGood evening folks. Welcome to the weekend. I hope you have a good one.
So this week, pre-production has been pretty good. I've been able to move the footage for Mordau, The Witcher and PUBG. And set myself the task of scrubbing through it to figure out what I have and whether it's useable for a bullshittery. And if not, what I would need to do next.
- Mordau scrubbing went swimmingly, and I was able to build up a complete project file on Monday and Tuesday. With a wealth of well categorised and cut clips.
- The Witcher streams are all in one place, but the notes are pretty bad. Meaning that lengthy sessions (at least a full week) of viewing would be needed to find all the highlights from the 63 hour playthrough.
- PUBG is a mixed bag. With about half the streams having bad notes. And the other half having excellent notes. But it also seems I have a huge amount of leftover highlights from last time. Unexpectedly so. To the point that I can easily make 2-3 bullshitteries from PUBG right from the word go. This may be worth revisiting soon.
From about Thursday onwards though, I found myself particularly interested in Mordau. To the point that overnight, I was able to rough cut an almost structurally complete bullshittery episode from it.
As such, and since it was lower down on the previous poll for Rising Storm: Vietnam, I'd like to take a stab at it next if that's okay?

For those not familiar, Mordau is a first person fighting game that's very similar mechanically to Mount & Blade or Chivalry. And the highlights I have mostly involve the ZF members dropping into private lobbies and poking each other with swords.
The clips have a frantic energy that will make them challenging to edit. Likely requiring a bit of zooming and centring on the opponents for the sake of eyeline, etc. But it looks like it could be good fun.
Happy for me to proceed?
TL;DR - Hoping to make Mordau the next bullshittery project, having done some really good pre-production work on it.