Status Update - May 2022
Added 2022-06-01 18:19:36 +0000 UTCHello! In May, I briefly came back to Xbox emulation, and also released a minor update to one of the SilentPatches. Let's get to it.
Main releases:
SilentPatch for Scarface
Thanks to ermaccer, SilentPatch for Scarface now has an option to customize on-foot FOV and camera rotation speed! To get this update, get the latest version of the patch from my blog.
Other work:
Cxbx-Reloaded
- Do not leave KeDelayExecutionThread prematurely - a fix for game's Sleep calls returning prematurely, causing all sorts of timing issues in various games. Known to fix a "dirty disc error" issue in a newly released Lamborghini prototype, but many games may see minor improvements across the board.
- Keep D3D resources alive during resource creation - fixes a race condition exposed again by Lamborghini where the game destroyed a newly created D3D resource before its creation finished.
DuckStation
- Add keys to more OSD messages - a change reducing OSD spam when performing certain actions, like switching resolution scale, PGXP or, renderer.
PCSX2
- GameList: Mark search directory cells as read-only - a fix for a brand new Qt UI by Stenzek where game list entries could be double-clicked and edited, but that wasn't a supported scenario. Now those entries are read-only, just like in DuckStation.
WIL
- Hide QueryUnbiasedInterruptTimeAs100ns and QueryUnbiasedInterruptTimeAsMSec when not targeting Win7 - a minor build fix for Windows Implementation Libraries when targeting Windows 7.