THE WEEKLY UPDATE AND SOME GOOD NEWS
Added 2022-07-01 18:47:20 +0000 UTCWe (The wider community, each and every one of you) have surpassed all suggested fundraising goals. Let's keep kicking ass - https://www.gofundme.com/f/melissa-noe-and-mike-need-your-help
Comments
Hey Tex, hop you and thebhousehold are doing well. You mentioned before about Goat growing spinach. Has he gotten a garden going at the new compound, and if so what is he growing? Hope you have a good weekend, and please give Engie a pet for me. I love seeing him on streams.
Jason Turner
2022-07-08 14:49:41 +0000 UTCGod the nostalgia of LAN parties and people all chilling on the same couch. That right there is what embodies my fondest college memories. You hit it on the nose why I loved the idea of 40k at first....and quickly got disillusioned. It was fun to come up with a guard regiment that was a down and dirty scavenger group thats the unwanted trailing end of a crusade's order of battle. But as the Chambers era ended and the Ward era began the game and community both started moving away from that hard. Meanwhile in battletech I enjoy shooting the shit with the guys local to me about why my merc force made of Davion deserters from the War of 3039 mixed with ex pirates would be slapping it out with or against Steiner regulars, etc etc. And it sounds like campaigns are going to become more common in our group, so building the personalities involve really hits the spot. I mean, a good example is a couple weeks ago I jumped into a narrative game as a pirate lance, facing down both a Kuritan kill-team and a Lyran patrol trying to identify why Kuritans were on their turf. Halfway through I convinced the merc player on the Lyran side to betray his allies for a cut of the salvage so we'd only have to fight the Kuritans. Everybody rolled with it, we had some good laughs and went with the "yes, and..." mindset I've heard you preach so much. You just don't find that in the 40k community anymore. And it sucks because I look back to the old Imperial Armour books on my shelf with the old campaigns and historical refights and wish you could get a less cut throat, power creep instilled player base and system to be able to make those kinds of cool stories. If I wanted to just throw dice to see who wins I'd play Risk. Tabletop games offer so many stories that just dont always seem to get told, which made going to the game store up until our last move a very hollow, soulless experience. Very corporatized. Its why I want to make content, is to share stories and talk about building worlds and characters and making them come to life. Its a struggle though because its not only a brick wall of my own sporadic mental facilities that get in the way, but everything you're describing here that is super discouraging. I love stories and telling them but if it just ends up being nothing but noise, lost in the static of the algorithm and the screaming masses of poggers and trend chasers and hustlers then....its hard to see the point in stories just for your own sake. Its like going back to the LAN party idea. Those games were more fun because you had company. You're right. I don't really believe in brand loyalty so much as I do quality loyalty. If a game dev or firearm manufacturer or musician or whatever keeps making good stuff then I keep going back. But if they turn to crap then I don't tend to stick around long. Cults based on the name of something or someone disturb me anymore for how...pervasive they can get. And lastly, to a degree I feel similar on bringing back some of the older times of the internet, but then the more I think on it, the more the "simulation vs simulacrum" concept comes back to me. I would kill to have the good times back again, of where SomethingAwful forums had photoshop fridays and lets plays were new and fascinating explorations of what the internet could do. But nostalgia has burned a lot of people I'm close to (self included), so I get wary of letting the good memories gloss over the parts that weren't so great. But regardless, social media could wither and die, and man, I'd celebrate hard. Going back and listening to some of the older podcasts, a question comes to mind: since Andy Chambers was one of the big names behind one of the older (I would argue better) periods of 40k and its related games, have you ever heard of the Drop Commander games? Dropzone Commander is a small company level game run to a similar scale of minis as BT, and Dropfleet Commander is an orbital combat game with rules written by Chambers. They have a decent enough setting and the gameplay for Dropfleet at least is pretty easy to pick up but with a good amount of depth to enjoy it, and I'm curious what your thoughts would be if you've ever looked into it.
Iden DeSeer
2022-07-07 21:18:47 +0000 UTCHello... Mr. Tex is good to hear your voice once again. Loved the Parkatech you and Crow did, not that is not when Deputy is doing it, but still cool stuff. What's your favorite mec..... just kidding! Lots of stuff coming up and glad you are seeing that you want to do stuff differently in work, life and play respectful! We can die in many different ways, lets not make stress one of them.....! That is all from me for now!!! You do you, we will do us Jason...Pistol6699 P.S. We love ya Tex!
Pistol6699
2022-07-07 19:00:17 +0000 UTCHey Tex how's it hangin? Question: In WW2 why didn't the BAR ever get more than a 20 round magazine? From my research the most common answer I've found says to avoid overheating, which sounds like an excuse similar to one ment to stop me from putting 4 LRM 20s on my Stalker 3F (fire support for days lol). Thoughts? P.S. Your doing God's word boyo, keep it up and as always thank youπ
Jalatron
2022-07-07 12:39:08 +0000 UTCHey Tex. Yes to Babylon 5. the 1st 4 seasons are great with huge foreshadowing. Things from the 1st season will get call backs. Some people don't like season 5 but I still enjoyed it. Also, Knife Fight City Sea Quest version? Stay safe and good to hear you will be enjoying a different location for a "workcation" One step at a time
Czarvak
2022-07-07 09:48:41 +0000 UTCknife fight city vibro blade/tech knights
Toby the couch surfer
2022-07-05 23:56:43 +0000 UTCQuestion Could you recommend a modern 1911 model/manufacturer for a reliable and simple daily carry for someone who isnβt very familiar or proficient (yet) with most handguns.
Haleion
2022-07-05 18:56:20 +0000 UTCI heard a while back that you might be doing some audio books for Battletech is this true and are there any info on a release date if it is. Keep up the great work
Julian Burns
2022-07-05 16:22:21 +0000 UTCA primer series I think is perfect, I have a group of players just getting into battletech and you bet Iβll be sending them this when it comes out. Thanks for the good work you do tex
CPTMAUGHAN
2022-07-05 15:57:48 +0000 UTCHey Tex, love the idea of a War in the Stars TT series, the FFG RPG is amazing if u know how to properly run it!
2022-07-03 00:49:07 +0000 UTCKnife fight space combat? We're already closer to blade-based naval warfare than you might think. A cutter is already a type of ship, and you could focus almost exclusively on ramming attacks, boarding, or close range artillery in a greek/trireme style engagement. Its only a few more leaps in logic before you have a deathstar-sized cinquedea and a horrific bastardization of A New Hope in the knife fight universe... You ever play an armored core game? Its probably my most beloved old series, and I'd kill for a chance to what fromsoft could do with it now that they have a giant budget and a lots of personnel.
Teyanis
2022-07-02 19:47:04 +0000 UTCpeople love the story of the doomed heroes fighting the lost cause; it's what makes gundam's principality of zeon endearing. they're self-defeating what with the constant attempts to kill everyone on earth but they want to be free from earth's tyranny and have cool battle robots. the attack on Torrington base in gundam unicorn was, in my opinion, zeon's finest hour.
Tumblehome Actual
2022-07-02 13:10:45 +0000 UTC