SamSuka
Gabriel Aguiar Prod.
Gabriel Aguiar Prod.

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Unique Toon Projectiles Vol.1 - Full Package

 

50 Toon Projectiles including Spells, Bombs, Bullets, Fireballs, Water balls, Paint balls and much more.

WebGL Demo 


This package contains:

- 50 Projectiles Prefabs;

- 48 Hits/Impacts Prefabs;

- 46 Muzzles Prefabs;

- PC Demo Scene; 

- Mobile Demo Scene; 

- 2D Demo Scene; 

- 8K and 2K Textures;

- Particle System Controller Script (control size, speed, color, lights, trails, etc);

- Projectile Script (control fire rate, accuracy, fire point, etc);


Combine Projectiles with different Hits/Impacts or with different Muzzles, it's up to your imagination.

Feel free to contact me if you have any doubts.

Enjoy & Thank you!


Update v1.4 (04/01/22):

-Improved Documentation;

-Improved URP & HDRP environment;

-Added 2020.3 LTS support;


Update v1.3 (10/06/20):

-Converted custom shaders to Shader Graph 

-Converted legacy shaders to HDRP or URP 

-Removed warnings 


 Update v1.2 (10/08/19):  

-Particle System Controller Script is now compatible with 2018.3 Nested Prefabs  

-Added support for LWRP and HDRP 


Update v1.1 (16/04/19):

-3 NEW Projectiles (Bomb04 / Plasma03 / MegaBomb02) (x3 Colors) 

-3 NEW Hits / Impacts (x3 Colors) 

-3 NEW Muzzles (x3 Colors)

 -Added 2D Demo 

-Particle System Controller Script is now compatible with 2018.3 Nested Prefabs 

Comments

oh tnx for your answer! fixed <3

Hi Rasoul, The problem is in the Materials. Select the materials that end in "_Add" or "_AB" and change the Surface type from Opaque to Transparent.

https://s4.uupload.ir/files/untitled_23x5.png


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