SamSuka
Gabriel Aguiar Prod.
Gabriel Aguiar Prod.

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VFX Graph - Muzzle Flash - Project

Here's the whole project I've created for the Muzzle Flash video.


This project includes:

-10 Muzzle Effects (6 customizable VFX Graphs)

-Highly Customizable (change texture, mesh, rate, color, size, etc in the inspector)

-Textures (smoke flipbook, impact flipbook, toon, circles, flares etc)

-HDRP and URP only

-Limited Mobile support (high-end mobile devices only)

-Documentation


Originally made in URP, adapted to HDRP.

Visual Effect Graph from the Package Manager is required.

Contact me for any questions (check my profile here in the asset store for contacts).


Enjoy!

VFX Graph - Muzzle Flash - Project

Comments

That's the cool thing with VFX Graph, you pretty much don't need scripts. You can build them in a way where you can easily tweak the colors of a VFX Graph simply with exposed properties. Scaling is also easy, you can do it like you would do it with any other object. So yeah, VFX Graph is super customizable and in most cases no extra scripts are required. :)

It will be nice to see a script system like for ParticleSystem you already have, but for VisualEffect. They have a different workflow in the script part, as I understand.

Yeah unfortunately it's not compatible. Yet, hopefully one day it's supported in the 2D Renderer.

Turns out VFX graph is not compatible with URP 2D Renderer :(


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