Lol, I remember (because as mentioned BREAD seemed both limited and not something people could agreeing on) going with WAMMY. It was Win, as in how do I win with the card. While that sounds like it would generate magical Christmas land, the idea was to try it with all cards to realise how they would be used, and also spot how many hoops you'd jump through with a card you loved. Then it was Answers. What threats are you worried about which would disrupt your plan for winning, and can the card answer it. Then Muscle - which needs to be lean and mean. Basically, if not winning or answering anything, can this efficiently bulk up your deck until you can get your good cards. Then More - can this card get you more of the first three somehow? Then finally Y for Why - if the card can't let you win or stop you losing, doesn't keep the game going for you , and doesn't get you more stuff you specifically need - why would you pick it?