This week's episode is all about games that didn't really need sequels, and how things went wrong.
This is the article from PCGamer that was the catalyst for this discussion:
https://www.pcgamer.com/rainbow-six-siege-sequel-alex-karpazis/
At some point Chris talks about some changes Apex Legends made to spruce things up for its 5 year anniversary. Turns out most of this was through limited time modes that are gone now. Oops.
00:00 Hellos and setting up the topic
03:22 How Rainbow Six Siege has stayed great over time
06:57 The tragedy of Destiny over time
13:15 Ditto for Overwatch
20:42 How things are going for Counter-Strike 2
27:34 So why does this keep happening?
35:09 Nationally recognized "Remember Skull & Bones?" moment
42:41 Our personal "sequels that didn't need to exist"
1:04:34 Chef Kilo's Patreon Question of the Week