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Crubcast #34 AUDIO Version

SHOW NOTES

Linking some of the specific music discussed in this episode, in case you want to listen yourself.

Quake - Castles of the Damned

https://youtu.be/90gID2mLPZA 

Pictionary NES

https://www.youtube.com/playlist?list=PLB8C47C3CC46BD805 

Halo Theme (Overture) in the style of Doom Eternal

https://www.youtube.com/watch?v=0LGSItPwgjA 

Wherever We Are Now - "Cassette Beasts" Original Soundtrack

https://youtu.be/bF2LtqVBWe0 

Bury the Light - Vergil's battle theme from Devil May Cry 5 Special Edition

https://youtu.be/Jrg9KxGNeJY 

Kingdom Hearts 358/2 days: Xions Theme

https://youtu.be/5moTuo-4MKU 

Metal: Hellsinger — This Devastation ft. Matt Heafy of Trivium

https://youtu.be/HidvYgF9-8Q 

Super Mario Odyssey - Jump Up, Super Star!

https://youtu.be/e9r5hx47kxM 

Tex's Lament by Richie Havens - From The Pandora Directive

https://youtu.be/YSjcFXEZAUk 

Metal Gear Solid 4 Soundtrack: Father and Son

https://youtu.be/o9Pu92St5O0 


CHAPTERS

00:00 Intro and setting up the topic

04:00 When did video game music become "real" music?

11:29 Struggling to connect with music

18:52 Breath of the Wild and subdued music

24:33 VGM you could fool someone into thinking isn't VGM

34:45 How non-gamers respond to video game music

45:54 How legacy affects musical reception

49:50 Chefkilo's Patreon Question of the Week



Crubcast #34 AUDIO Version

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