

(VR views you can enjoy in next Medieval release)
Hey Guys, sorry the delay continued. Needed to earn some money, and sitting in front of my PC in my freelance jobs for 8 to 10 hours a day, and afterwards firing up the game development environment for an hour or two makes no sense. Concentration is gone, and healthy it isn't either I've noticed.
Working now since two weeks on the Medieval Level and others again I'm confronted with some issues which need to be solved. My original plan that Rycca (see pictures) chokes the Raptor to faint doesn't work, so I'm working on an alternativ now.
Or please tell me in the comments, what is your opinion: Are just new good girls with nice VR views and faster new releases OK for you, or do you prefer more action, which takes a lot of development time and results in lower release frequency? (OK, upcoming sex scenes will need action ;-) )
But also worked parallel on the Modern Level where you will find the sex scene you've seen in the Christmas video and a large expanded world, so next release of this level won't take too long.
And tried a lot of things with new Unity versions and the new HDRP (High Definition Render Pipeline), which I will use for upcoming Cyberpunk Level, with really nice and really fucking bad muscle girls in new render quality.
PS: One more sentence. From time to time, not often, maybe once a quarter year, someone ends his patronage with the reason "The creator didn't deliver rewards as promised." (Funny, in most cases patrons with lowest pledge amount). I understand this, no problem. But please also have in mind, I see this as a kind of community, not a business (though the tax office does). We all want to see muscle girls in a VR experience, and someone needs to the job. We have a niche (muscle girls) multiplied with a niche (VR). I have a lot of costs for equipment, voice actresses, game tools and assets I need to buy (not mentioning my time). Yes, sure, I would like to make at least a part of my living with this, but this is still not the case. Maybe some time when VR gets more popular ... well, it raises, slowly, but it raises ;-)
Chris McGee
2019-04-24 17:04:49 +0000 UTCEntropia 3D
2019-04-24 15:45:17 +0000 UTCChris McGee
2019-04-24 13:54:06 +0000 UTCEntropia 3D
2019-04-24 13:23:45 +0000 UTCTomas Simek
2019-04-24 12:34:30 +0000 UTCEntropia 3D
2019-04-24 12:07:35 +0000 UTCEntropia 3D
2019-04-24 12:07:24 +0000 UTCEntropia 3D
2019-04-24 11:56:21 +0000 UTCEntropia 3D
2019-04-24 11:31:20 +0000 UTCTomas Simek
2019-04-24 07:53:05 +0000 UTCChris McGee
2019-04-24 01:55:25 +0000 UTC