SamSuka
entropia3d
entropia3d

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From the development front April 19


(VR views you can enjoy in next Medieval release)

Hey Guys, sorry the delay continued. Needed to earn some money, and sitting in front of my PC in my freelance jobs for 8 to 10 hours a day, and afterwards firing up the game development environment for an hour or two makes no sense. Concentration is gone, and healthy it isn't either I've noticed.
Working now since  two weeks on the Medieval Level and others again I'm confronted with some issues which need to be solved. My original plan that Rycca (see pictures) chokes the Raptor to faint  doesn't work, so I'm working on an alternativ now.

Or please tell me in the comments, what is your opinion: Are just new good girls with nice VR views and faster new releases OK for you, or do you prefer more action, which takes a lot of development time and results in lower release frequency? (OK, upcoming sex scenes will need action ;-) )

But also worked  parallel on the Modern Level where you will find the sex scene you've seen in the Christmas video and a large expanded world, so next release of this level won't take too long.  
And tried a lot of things with new Unity versions and the new HDRP (High Definition Render Pipeline), which I will use for upcoming Cyberpunk Level, with really nice and really fucking bad muscle girls in new render quality.

PS: One more sentence. From time to time, not often, maybe  once  a quarter year, someone ends his patronage with the reason  "The creator didn't deliver rewards as promised." (Funny, in most cases patrons with lowest pledge amount). I understand this, no problem. But please also have in mind, I see this as a kind of community, not a business (though the tax office does).  We all want to see muscle girls in a VR experience, and someone needs to the job. We have a niche (muscle girls) multiplied with a niche (VR). I have a lot of costs for equipment,  voice actresses, game tools and assets I need to buy (not mentioning my time). Yes, sure, I would like to make at least a part of my living with this, but this is still not the case. Maybe some time when VR gets more popular ... well, it raises, slowly, but it raises ;-)

From the development front April 19

Comments

I'm one of the weird ones who likes futa; especially beyond-comically-large futa. And the growth thereof. (Muscle growth is also a big turn-on for me, thus the reason I like the idea of tunable muscularity sliders.) But knowing that you don't like it, I'd never ask you to implement it in your projects. I'm happy enough with just the awesome muscle. 😁

Chris McGee

Thanks for the wise words, and that's why I won't jump on the Futa hype train. No, no, no ;-) Strapon OK, like it. But it's something I had / have to learn and most successfull artists ,I guess, followed these rules.

Entropia 3D

@Entropia3D Hey, if tunable muscularity is a possibility, I'd gladly throw in my vote for that. It'd be nice to enjoy a girl at a "fitness" level of muscularity some times, a "bodybuilder" level of muscularity other times, and maybe even a "hulk" level of muscularity at still other times. A slider or few to control them, similar to how DAZ products work. *steps onto soapbox* I think the thing to keep in mind is to make what you enjoy first and foremost. If other people like it (and you promote it), they'll come. If they want to see something different, allow them to offer suggestions, but only implement the ones that make you happy. Don't just make things for other people because they demand it unless they are paying you a premium for doing so. And even then, if it doesn't bring you joy, then you'll eventually hate it and the work will drag and you'll rapidly lose interest. It's better to work on something you love rather than feel obligated to serve others' interests if you hate it. *steps off soapbox*

Chris McGee

"Relative" easy, yes ;-) Putting more girls into play, I need to watch the framerate, because girls are quite high poly for a game, what has the advantage you can get very near without quality loss. And programmed once a turnable muscularity setting is hopefully usable for other upcoming girls too, much less work than creating new girls.

Entropia 3D

Wow, love to hear, that You personally are on little smaller, yet athletic size, too. Then make note, that You are not alone :) Ictually, I leaved Game Girl Power group for seing just overmusculated pieces of meat. Also is nice, that basic scripting is relative easy. So I'm looking forward to see some human weight effortless exercise :) About size: What about not try to work hard on tunable setting eq muscularity and just put more girls into play? World is pretty big :) Or, what about place few selectable versions of one lady? wouldn't be it more easy to do? I can adjust offline in poser in minutes. Nice day T.

Tomas Simek

See my comment below.

Entropia 3D

See my comment below.

Entropia 3D

@Tomas. I will take note of your suggestions. It's a nice compromise, of doing complicated AI things, and quite easy to script actions. Regarding the big and tall girls, I try to keep it versatile, tastes are very different. I even loose patrons, because the girls are not big, especially tall enough for their taste. That's why I have integrated in Modern Level the ability to change your viewing height and even the overall girl size by changing your own size, so the girls look like giantesses. In future I want to give the player the possibilty to even change the muscularty of some girls stepless. Btw: My own favourites are girls same height or even little smaller in height, but much more power than me / player. ;-) Edit: The height change and giantess posibilties will be there in upcoming Medieval release too.

Entropia 3D

@Chris. You are not alone, Elena is my favourite too and I think promoting her she brought a lot new patrons. Reading your lines I just decided to give Rycca a "walk in place" ability too, the other muscle poses are implemented already. You're right, Michelle, the girl in the house is different model, much older, and I can't give her the same abilities like Elena. I need to consider the abilities on import already, and this depends which data I got from the 3D software exportet model. But for your consolation, Michelle will be there again in Scifi Level, same girl, different outfit, but newer 3D model :-) You might have seen her already in a video running on the treadmill.

Entropia 3D

Hello. Deeply looking forward for new releases. I have opposite oppinion than Chris :) Please, do not make it about "just new girls". We can find them on the internet. there are millions real girls or even 3d renders which "just posing". In this world, I would deeply apreciate to see some unreal stuff done. Do not need to make difficult scripting, just simple things, like thoat lifts, endless one armed curls with guy held by the belt, listing guy on the palm like waitres and walking etc. For me even no new girls needed, just scripting and scripting :) Please do not make (at least all of them) girls overmuscular, or owertall. Superiority is in being superpowered (and show it on actions), not big and tall. Thank You for Your work. T.

Tomas Simek

Speaking for myself, I prefer just new good girls with some movement. I am definitely looking forward to the sex scene, but even just flexing/running/posing/etc. is enough for me. I am currently getting the most enjoyment out of the latest Moden level, specifically, the woman in the street who can walk in place, her leg muscles flexing as she does so. Maybe it's just me, but the woman in the house nearby (berating the man there) appears to be a slightly different model, and I'd love to see her have the same sort of on-demand muscle movement. So, I guess, for me, just more girls with some movement and muscle flexes. Again, speaking only for myself, I don't really care for major action scenes like choking a raptor or other shows of strength (especially when violence is involved). But I understand that's part and parcel to this niche interest for most people, so wait and read what others would like to see. :~)

Chris McGee


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