SamSuka
YamiMarik1994
YamiMarik1994

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Krystal and Lillith (WIP Animated Commission)

So this is my first official animation in Blender :) Have a lot of things to fix and finish here, but it shouldn't be much longer to finish. This one's been a long time in the making. I did this without any Blender rigs, only a basic IK rig, so it took longer than it probably should have. From here on out I will use Blender rigs for all my animations.

This preview was taken with Eevee, the final render will be done with Cycles. No idea how long that'll take as this animation is a bit long so wish me luck

Krystal and Lillith (WIP Animated Commission)

Comments

For one of the characters or both? Sadly this is kinda expected with these character models when posed like this; it's even more noticeable when they're animated. I think people tend to make the arms and legs way too long. For whatever reason the shoulders on these characters have a lot of jagged points as well, I have absolutely no idea why but I've tried to hide it as much as possible. I can definitely try to smooth out those parts of the model, if it won't mess up with any other parts of it.

YamiMarik1994

Looking good so far! If I may add a bit of constructive criticism, though, the joints connecting the arms and legs to the torso are a little too conspicuous. Is there any way to remedy that? Like, smoothing the model out a bit?

Dying Star

Dude.... that's hot. :D

KJMusical


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