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TheMithralCanvas
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Seraph's Saber

Weapon (longsword), legendary (requires attunement)

Alabaster wings encase the holy power of this blade from sight until necessary. You gain a +1 bonus to attack and damage rolls you make with this magic weapon which deals an extra 1d8 radiant damage on a hit. 

Dormant Grace. This weapon is normally sheathed within its many feathered wings. While sheathed, this weapon deals bludgeoning damage instead of the normal slashing until its wings are unfurled.

Be Not Afraid. As a bonus action you can cause the wings of this weapon to unfurl, revealing numerous eyes encircling a radiant blade. Each hostile creature within 120 feet of you that can see the blade must succeed a DC 18 Wisdom saving throw or be frightened for 1 minute, repeating the save at the end of their turn to end the effect. If a creature fails their save by 5 or more, they must also roll on the Short Term Madness table.

For the next minute, this weapon gains the following properties: 

Once you use this property, it cannot be used again until you finish a long rest. If you have the Channel Divinity feature, you may expend a use of it to use this property instead.

And lo, as the fiends did raze the lands of men, a shining star streaked from the heavens. Fallen at the feet of the Divine’s chosen, who grasped the star and raised it for all to see. With a blinding flash the star revealed its true form; angelic and terrible, divinity given form to free the innocent from their plight. Blade and body spoke out in one voice, a message to their charge; “Be Not Afraid!”

Swordtember Prompt: Wings


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